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| Packages that use Mission | |
|---|---|
| org.mars_sim.msp.core.person.ai | Contains classes involving a person's mind. |
| org.mars_sim.msp.core.person.ai.mission | Contains classes involving missions a person can perform. |
| Uses of Mission in org.mars_sim.msp.core.person.ai |
|---|
| Methods in org.mars_sim.msp.core.person.ai that return Mission | |
|---|---|
Mission |
Mind.getMission()
Returns the person's current mission. |
| Methods in org.mars_sim.msp.core.person.ai with parameters of type Mission | |
|---|---|
void |
Mind.setMission(Mission newMission)
Sets the person's current mission. |
| Uses of Mission in org.mars_sim.msp.core.person.ai.mission |
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| Subclasses of Mission in org.mars_sim.msp.core.person.ai.mission | |
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class |
AreologyStudyFieldMission
A mission to do areology research at a remote field location for a scientific study. |
class |
BiologyStudyFieldMission
A mission to do biology research at a remote field location for a scientific study. |
class |
BuildingConstructionMission
Mission for construction a stage for a settlement building. |
class |
BuildingSalvageMission
Mission for salvaging a construction stage at a building construction site. |
class |
CollectIce
The Exploration class is a mission to travel in a rover to several random locations around a settlement and collect ice. |
class |
CollectRegolith
The Exploration class is a mission to travel in a rover to several random locations around a settlement and collect Regolith. |
class |
CollectResourcesMission
The CollectResourcesMission class is a mission to travel in a rover to several random locations around a settlement and collect resources of a given type. |
class |
Exploration
The Exploration class is a mission to travel in a rover to several random locations around a settlement and collect rock samples. |
class |
Mining
Mission for mining mineral concentrations at an explored site. |
class |
RescueSalvageVehicle
The RescueSalvageRover class is a mission to rescue the crew of a vehicle that has an emergency beacon on and tow the vehicle back, or to simply tow the vehicle back if the crew is already dead. |
class |
RoverMission
A mission that involves driving a rover vehicle along a series of navpoints. |
class |
Trade
A mission for trading between two settlements. |
class |
TravelMission
A mission that involves traveling along a series of navpoints. |
class |
TravelToSettlement
The TravelToSettlement class is a mission to travel from one settlement to another randomly selected one within range of an available rover. |
class |
VehicleMission
A mission that involves driving a vehicle along a series of navpoints. |
| Methods in org.mars_sim.msp.core.person.ai.mission that return Mission | |
|---|---|
Mission |
MissionManager.getMission(Person person)
Gets the mission a given person is a member of. |
Mission |
MissionManager.getMissionForVehicle(Vehicle vehicle)
Gets a mission that the given vehicle is a part of. |
Mission |
MissionManager.getNewMission(Person person)
Gets a new mission for a person based on potential missions available. |
| Methods in org.mars_sim.msp.core.person.ai.mission that return types with arguments of type Mission | |
|---|---|
List<Mission> |
MissionManager.getMissions()
Gets a list of current missions. |
List<Mission> |
MissionManager.getMissionsForSettlement(Settlement settlement)
Gets all the active missions associated with a given settlement. |
| Methods in org.mars_sim.msp.core.person.ai.mission with parameters of type Mission | |
|---|---|
void |
MissionManager.addMission(Mission newMission)
Adds a new mission to the mission list. |
void |
MissionManagerListener.addMission(Mission mission)
Adds a new mission. |
void |
MissionManagerListener.removeMission(Mission mission)
Removes an old mission. |
| Constructors in org.mars_sim.msp.core.person.ai.mission with parameters of type Mission | |
|---|---|
MissionEvent(Mission source,
String type,
Object target)
Constructor |
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MissionHistoricalEvent(Person person,
Mission mission,
String eventType)
Constructor |
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